The global animation industry has undergone a rapid expansion in recent years and it appears to have potential for further growth. Multi-channel television, the popularity of computer games, the internet and the newfound opportunities for cross-platform exploitation have all contributed to this growth. Over the past ten years both the technology and creative applications of this technology have reached such a level of maturity and sophistication that we begin to see a number of quite distinct and specialized application areas are emerging. Such areas are corporate presentations, web technologies, walk-throughs, computer animations, special effects & visual effects for films, display based applications, PC & Console games. This is the part of Information Technology (IT) which has revolutionized the modern world and is expected to bring in sweeping changes in a host of human activities in the coming up 21st century. Good lot of educational institutions, corporate bodies, industrial sectors, research centers, government and non-government agencies are moving from traditional tools and techniques to Information Technology (IT) based multimedia applications.
Today's animation industry has risen to the horizons with all its trends well established to uplift the markets demands and make life comfortable. The NASSCOM report for the year 2006 reveals a huge growth potential in both the animation and gaming industries in India. The Indian Animation Industry is expected to reach USD 950 Million by 2009, and the Indian Gaming Industry is expected to reach USD 300 Million by 2009. India is fast going up the animation-outsourcing ladder. The recent entrant of Indians in the global animation scene, demand for India's production services is growing at a fast pace with global entertainment giants like Walt Disney, IMAX, Warner Brothers and Sony signing up huge contracts with Indian animation companies.
The latest NASSCOM report on Animation and Gaming industry in India - estimates the global market size (demand perspective) of industry will witness a Compound Annual Growth Rate (CAGR) of 8% and is expected to reach USD 75 billion by 2009. Based on this, the global animation market (from the developers' perspective) is expected to increase to USD 35 billion by 2009 from USD 25 billion in 2005. The size of the Indian animation market (from the developers' perspective) was estimated at USD 285 million in 2005. It is expected to witness a CAGR of 35 percent from 2005-2009 and increase to USD 950 million by 2009.
According to the report, the market for gaming is expected to witness a CAGR of 78 percent and reach USD 300 million by 2009 from USD 30 million in 2005. It is here that tomorrow's opportunities lie and where India can become the most preferred offshore facility for the high-end work.
But the demand-supply gap for skilled manpower in multimedia sector is still considered as fairly wide. Demand constantly outpaces supply and India is constantly looking at ways and means of bridging this gap. There is a dearth of skilled multimedia professionals in the market. To fit into this creative field and explore opportunities in this sector, it is important that students are trained on the latest multimedia technologies, which will enable them to leverage on their creative talent. Creative and technical skills make a perfect combination in the World of Graphics.
Given the entropies, multimedia sector is a rising industry. So this is the right time for any individual to make a mark in this field. This field is not pertained only for youngsters but also for all who try to succeed in this field. If you have the capabilities to conceptualize and visualize your thoughts, making your dreams to be true, have fun while learning and working then opt for this exciting field of Multimedia.